This sample medium-term plan for sequencing instructions includes potential misconceptions, learning objectives and outcomes, aspects of functional skills and teaching strategies and activities. You can download the Sequencing instructions: Medium-term plan (PDF-44 KB) Attachments and use it to develop your unit of work.
This plan is designed for Year 7 pupils and shows how teachers may structure a unit of work about sequencing instructions, within a gaming context. This plan concentrates on an object-orientated approach to sequencing instructions.
Some of the episodes within the lessons are exemplified and include activities with details of what you might teach and what the pupils will learn. On the following pages you can find the exemplified lesson plans and associated resources to help you complete the activities.
Teaching strategies and activities for exemplified lessons
This table shows the exemplified lessons, and the episode in each lesson which is highlighted in the plan, as well as the resources provided to help you complete the activities in each episode.
|Lesson 1: Understanding the problem to be solved||Teachers and pupils identify success criteria through investigating a sample game.|
|Lesson 2: Planning how it will look||Pupils learn how to use a flow chart to plan progress through the game.||Sample snakes and ladders material|
|Lesson 3: Planning how it will work||Modelling techniques to develop a sequence of instructions for a game.|
|Lesson 4: Techniques and skills for implementation||Pairs look at an existing user guide to identify common forms and conventions, and establish criteria.|
|Lesson 6: Evaluation and review||Pupils learn how to use feedback as a tool for development.||User feedback comments|