Standards Site

Schemes of Work

Design and technology at key stages 1 and 2    (Year 2)

Unit 2D: Joseph's coat

About this unit

Through this unit children will learn to use a graphics program to design a model of a simple coat linked to the story of Joseph's coat of many colours. They learn to use simple paper patterns to make a coat and simple joining techniques for fabrics. They learn to communicate their ideas through talking, freehand drawing and using a graphics program.

This unit can be adapted by focusing on an alternative product eg a fabric mat, bookmark or simple bag.

Unit 2B 'Puppets' is an appropriate alternative to this unit.

Sections in this unit

This unit is divided into sections. Each section contains a sequence of activities with related objectives and outcomes. You can view this unit by moving through the sections or print/download the whole unit.
1. Investigative, disassembly and evaluative activities (IDEAs)
2. Focused practical tasks (FPTs)
3. Design and make assignments (DMA) Design and make a model coat for Joseph